ABOUT THE PROJECT
An initial look at the current market space shows a lot of saturation around motivational and goal-based exercise solutions. These solutions mainly focused on progress tracking and providing exercise content.
However, there appeared to be a surprising lack in incentive based applications and services. In addition, most applications that exist in this space took on a more sterile look and feel. Providing this sector with a more exciting and literal game-like feel is where we decided to focus our efforts.
MY ROLE
Visual design, user research, rapid prototyping, wireframes, mockups, usability testing.
TOOLS USED
Sketch, InVision, user research, affinity mapping, personas, journey mapping, heuristic evaluation, competitive and comparative analysis.